Update for: 4/15/13
All of these images below should give anyone a pretty good idea of sizes of the variouse creatures, as well as a new look at some of the new, cleaner, geometry.
I took a stab at making ears type things to fill the blank space and re worked more or less everything for the crown of the head down.
The big guy here walks similar to a gorilla or some other comparably big biped, so i had to give him a bit of a stomach reduction so the model didn't fold in on itself I also re worked the shoulders as well as changed the upper torso.
I deleted probably about 500 - 800 polygons for this guy below and I'm confident that I did it w/ almost no loss to detail, if anything, the arms could probably lose an edge loop or two more.
Tacked on the air beast just for a size reference, it was the only model I did not get to really touch this past week other than brainstorming new wing designs while i was taking a break.









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